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Fix seal of evil low fps
Fix seal of evil low fps













fix seal of evil low fps
  1. #Fix seal of evil low fps driver#
  2. #Fix seal of evil low fps software#
  3. #Fix seal of evil low fps Pc#
  4. #Fix seal of evil low fps free#

#Fix seal of evil low fps software#

In some special case where you plan to copy many individual files from disk to another it might be a good idea to load this kind of software first, but no one does that kind of things on MSX anymore as it is much more easy to copy files on PC.

#Fix seal of evil low fps driver#

If you have memory card or HD interface, it is anyway MSX CPU that is the bottle neck and if you load software from floppy it practically takes more time to load the cache driver from disk to memory than it actually speeds the disk access in normal everyday use where you typically hit the reset button quite frequently. How ever practically I find it very unlikely that someone would really use them. I know there exists at least two Japanese programs called DOS2CASH and LUNADISK (not quite sure about the names anymore) that work as TSR to reduce physical disk accesses under MSX-DOS2. Only case where amount of memory can be exchanged for speed (and that actually works in real life somehow) is usage of drive cache program.

#Fix seal of evil low fps free#

How ever I've newer heard of a software that would actually make a selection of this mode based to the available free memory, so this case also works only on paper. If the software relies very much for existing BIOS routines, it is possible to enable so called DRAM mode that reserves 64KB of primary memory to speed up BIOS performance. There is also another special case on MSX tR where in theory you can exchange memory for speed. How ever I've implemented virtual read only memory on my KSS player software as "proof of concept", but it was more like experiment than a really practical feature for users. I think this is mostly because MSX games are generally not very memory hungry and games typically don't expect to be run from fast media like HDD where memory swapping could be somehow viable option. In theory nothing prevents implementation of virtual memory on an MSX software as well, but I'm not aware that any game would have done that.

#Fix seal of evil low fps Pc#

Virtual memory is the reason for modern PC's to slow down when memory is low and I think this is why general PC user might think that memory can actually affect machine performance. I'd like to hear from the coders if there's actually a way to make things lag due to little ram. Though I don’t think FRS’s turbo fix for MG2 does that, it seems primarily aimed at the turboR.

fix seal of evil low fps

However a turbofix version of the game would be best, since it can make sure the PSG pitch is correct. But I think the Carnivore 2 has such a function in its boot menu.Īlso if you can somehow bypass Metal Gear 2 from booting (please don’t insert while the computer is on though!), you can enable turbo mode from Basic by entering OUT 64,8:OUT 65,0, and then maybe boot the cartridge from Basic (maybe through a soft reset DEFUSR=0:U=USR(0), or some other means). On turboR you can use any cartridge with Nextor for that by keeping the 2 key pressed while booting, but unfortunately that doesn’t seem to work for the Panasonic MSX2+’es (konamiman: feature request!). When I used to play it on my MSX2 with 7 MHz circuit, whenever I would turn on the 7 MHz the game would run about twice as fast (and the sound would crap out, of course ).Īs for Panasonic’s MSX2+ turbo mode, it seems like it would give a nice speed boost, but it needs to be enabled before the cartridge boots. If and when the original game lags, I think the bottleneck is at the (video-)processor(s) and not the amount of (video-)RAM in your machine, which basically concerns storage size and not display speed.















Fix seal of evil low fps